Pressure Wars
This game was originally created for Ludum Dare 32 - Compo in 48 hours. The theme was "An Unconventional Weapon".
In pressure wars you launch bottle rockets at your opponent, trying to throw away all of the bottles. You can also rearrange and build your own structures using bottles before battle. You lose when you have no more bottles near you to launch.
Instructions:
Select one mode from the starting screen. Use your mouse or touch to rearrange the bottles and the press the button to begin. Click or tap on a bottle on your side to arm it on the launcher. If the bottle is armed the launch button will change. Click the angle arrows to rise or lower the launcher. Click the pressure button to increase the pressure in the bottle. Click the launch button to fire the rocket. If the launch button has an x on it the bottle is not locked on the launcher. Click or tap on it again to lock. If you add too much pressure the bottle will be pushed of the launcher. Click or tap on it again to lock. Use the fullscreen button on the bottom right corner for a better experience.
Modes:
Practice: Build structures and fire rockets at them.
P.vs.P.: Take turns with another player on the same device (the build phase is common for both players).
P.vs.Com.: The opponent is control by the computer
Status | Prototype |
Platforms | HTML5 |
Author | Spyros Kyriazos |
Genre | Puzzle |
Made with | Construct |
Tags | Ludum Dare 32 |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Leave a comment
Log in with itch.io to leave a comment.